WRITING
From long, ponderous prose set in far away fantasy lands to compelling literary reportage to sardonic media reviews to technical writing to straight journalism, I continue to write for purpose and pleasure. Here are a few examples.
RESUME
Professional
info
Senior videographer with 10 years of experience working in marketing strategies for a prestigious educational institution, enthusiastic entrepreneur with strong team, product, and project management skills, dedicated instructor at both the high school and collegiate level, and passionate multidisciplinary creative specializing in music, film, narrative design, and video game development.
Work
experience
Bitmask Games
Founder, Director, and Lead Instructor
2023 - present
I built Bitmask Games from the ground up, and handle both the day to day business as well as the student instruction. At the studio, I teach students, aged six to well over sixty, how to create video games. Bitmask games also has a publishing arm, specializing in games for legacy systems such as the NES.
Omni Creator Products
Developer Relations Manager
2023 - 2024
As Developer Relations Manager, I help foster community engagement with OCP's flagship game, Project Frontier, a sandbox RPG that encourages players to become creators with the game's built-in CreatorLab tools.
Roger Williams University
Director of Content Marketing
2022 - 2023
As Director of Content Marketing, I led a multidisciplinary team to develop comprehensive content strategy that incorporates major strategic messaging themes, for a variety of audiences for distribution for websites, social media, and video and for developing and tracking metrics of success.
inMusic
Product Manager, M-Audio
2021 - 2022
As product manager, I coordinated with a team to conceptualize new, exciting audio production products and bring them to market. From evaluating consumer trends and needs to developing mock ups and prototypes to building mass media campaigns with marketing and sales to working with global contract manufacturers, I helped the company maintain over $130.5 million in average annual revenue. One major product I helped to conceptualize and develop, and sub-brand I helped launch, was M-Game and its line of game streaming interfaces.
Ringling College of Art and Design
Senior Content Creator and Adjunct Instructor
2012 - 2021
As part of the Communications and Strategies department, my job for 9 years was to devise and implement marketing strategies to help make Ringling College the preeminent arts college. From helping to create branding campaigns to developing suites of video content for student recruitment, to chronicling alumni success stories, to covering live events, I continually adapted to serve the needs of the department and the institution. Additionally, I teach courses as part of the adjunct faculty for the college.
The New 8-bit Heroes, LLC
Chief Executive Officer and Creative Director
2014 - 2024
I launched this company with a small personal investment in 2014. Since, it has produced an award winning documentary currently on Amazon, several video games, a comic book series, and most notably, a game development software tool, for which I am also lead programmer. I have managed the team, the project, and the brand from its conception through its development, past its launch, and to its success. The tool, NESmaker, is now used by over 5000 active users globally, and is part of classroom instruction to teach game development in over two dozen schools and universities.
Frederick Douglass High School
Teacher
2006 - 2012
At FDHS, I taught as part of the Recording Arts, Media, and Production program, where I passed on my knowledge of music production, filmmaking, and game development to eager young minds. In the summer of 2008, I helped advise in the writing of the state curriculum for game development, which I then piloted.
General Creative
Beyond formal work history, I am a creative. I have created marketing campaigns, filmed documentaries and narrative films, composed music and soundtracks, written novels, written for comics, written for magazine publications, designed for video games, and developed software. I have managed teams through creation of transmedia properties, given guest lectures at educational institutions such as UCLA and University of Baltimore, given panel discussions at events like PAX, SXSW, and GDC, and am a permanent student of the arts with a lifelong passion for expression through various mediums.
Skills
Microsoft Office
Adobe Premiere
Adobe After Effects
Adobe Photoshop
Adobe Audition
Cinematography
Video Editing
Motion Design
ProTools
Logic
Music Composition
Voice Over
DiVinci Resolve
Classroom Instruction
Virtual Instruction
Public Speaking
Team Management
Project Management
Product Management
Asana
Trello
Basecamp
Instructional Design
Canvas
Blackboard
Unity Development
3dsMax
Maya
Classic Console Development

Teaching
Ringling College of Art & Design - Instructor
University of Baltimore - Guest Instructor
Towson University - Guest Instructor
UCLA - Workshop Lead
Frederick Douglass High School - Teacher
Languages
Javascript
C#
HTML
6502 ASM
Education
Towson University
Bachelor’s, Electronic Media and Film
As part of the inaugural class for the Electronic Media and Film major, I explored analogue and digital audio recording, shooting and editing films on both digital formats and film stock, traditional and new journalism, and a broad analysis of mass communication strategies.
Sheffield Institute for the Recording Arts
Trade Certificate - Audio Production
As a supplement for my degree in Electronic Media and Film, I attended Sheffield, where I worked on commercial projects in a major production facility. I ran recording sessions, mixed for picture, and worked live sound as a front of house engineer.
Coppin State University
Teaching Certification
As part of maintaining my certification for teaching in the Baltimore City Public Schools Career and Technical Education program, I took annual, supplemental coursework in pedagogy, instructional design, classroom management, and special education.