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RESUME

Resume
Professional ​
info​​

Senior videographer with 10 years of experience working in marketing strategies for a prestigious educational institution, enthusiastic entrepreneur with strong team, product, and project management skills, dedicated instructor at both the high school and collegiate level, and passionate multidisciplinary creative specializing in music, film, narrative design, and video game development.

Work​
experience​
Bitmask Games
Founder, Director, and Lead Instructor

2023 - present

 

I built Bitmask Games from the ground up, and handle both the day to day business as well as the student instruction. At the studio, I teach students, aged six to well over sixty, how to create video games. Bitmask games also has a publishing arm, specializing in games for legacy systems such as the NES. 

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Omni Creator Products
Developer Relations Manager

2023 - 2024

 

As Developer Relations Manager, I helped foster community engagement with OCP's flagship game, Project Frontier, a sandbox RPG that encourages players to become creators with the game's built-in CreatorLab tools. I was the liason between the player/creator community and the game's engineers, dealing both with creating instructionals for those creating user generated content and articulating those users' needs to the engineering team.

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Roger Williams University
Director of Content Marketing

2022 - 2023

 

As Director of Content Marketing, I led a multidisciplinary team to develop comprehensive content strategy that incorporated major strategic messaging themes for a variety of audiences distributed on websites, social media, and video and for developing and tracking metrics of success. I helped drive the collegiate rebrand.

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inMusic
Product Manager, M-Audio

2021 - 2022

 

As product manager, I coordinated with a team to conceptualize new, exciting audio production products and bring them to market.  From evaluating consumer trends and needs to developing mock ups and prototypes to building mass media campaigns with marketing and sales to working with global contract manufacturers, I helped the company maintain over $130.5 million in average annual revenue. One major product I helped to conceptualize and develop, and sub-brand I helped launch, was M-Game and its line of game streaming interfaces.

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Ringling College of Art and Design
Senior Content Creator and Adjunct Instructor

​2012 - 2021

 

As part of the Communications and Strategies department, my job for 9 years was to devise and implement marketing strategies to help make Ringling College the preeminent arts college. From helping to create branding campaigns to developing suites of video content for student recruitment, to chronicling alumni success stories, to covering live events, I continually adapted to serve the needs of the department and the institution. Additionally, I teach courses as part of the adjunct faculty for the college.

 

 

The New 8-bit Heroes, LLC
Chief Executive Officer and Creative Director

​2014 - 2024

 

I launched this company with a small personal investment in 2014. Since, it has produced an award winning documentary currently on Amazon, several video games, a comic book series, and most notably, a game development software tool, for which I am also lead programmer.  I have managed the team, the project, and the brand from its conception through its development, past its launch, and to its success.  The tool, NESmaker, is now used by over 5000 active users globally, and is part of classroom instruction to teach game development in over two dozen schools and universities. 

 

 

Frederick Douglass High School
Teacher

​2006 - 2012

 

At FDHS, I taught as part of the Recording Arts, Media, and Production program, where I passed on my knowledge of music production, filmmaking, and game development to eager young minds. In the summer of 2008, I helped advise in the writing of the state curriculum for game development, which I then piloted.

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General Creative

 

Beyond formal work history, I am a creative.  I have created marketing campaigns, filmed documentaries and narrative films, composed music and soundtracks, written novels, written for comics, written for magazine publications, designed for video games, and developed software.  I have managed teams through creation of transmedia properties, given guest lectures at educational institutions such as UCLA and University of Baltimore, given panel discussions at events like PAX, SXSW, and GDC, and am a permanent student of the arts with a lifelong passion for expression through various mediums.

Skills

Microsoft Office

Adobe Premiere

Adobe After Effects

Adobe Photoshop

Adobe Audition

Cinematography

Video Editing

Motion Design

ProTools

Logic

Music Composition
Voice Over

DiVinci Resolve

Classroom Instruction

Virtual Instruction

Public Speaking

Team Management

Project Management

Product Management

Asana

Trello

Basecamp

Instructional Design

Canvas

Blackboard

Unity Development

3dsMax
Maya

Classic Console Development

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Teaching

Ringling College of Art & Design - Instructor

New England Institute of Technology - Instructor

University of Baltimore - Guest Instructor

Towson University - Guest Instructor

UCLA - Workshop Lead

Frederick Douglass High School - Teacher

Bitmask Games - Lead Instructor

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Languages

Javascript

C#

HTML

6502 ASM

Education
Towson University

Bachelor’s, Electronic Media and Film

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As part of the inaugural class for the Electronic Media and Film major, I explored analogue and digital audio recording, shooting and editing films on both digital formats and film stock, traditional and new journalism, and a broad analysis of mass communication strategies.

 

 

Sheffield Institute for the Recording Arts

Trade Certificate - Audio Production

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As a supplement for my degree in Electronic Media and Film, I attended Sheffield, where I worked on commercial projects in a major production facility.  I ran recording sessions, mixed for picture, and worked live sound as a front of house engineer.

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Coppin State University

Teaching Certification

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As part of maintaining my certification for teaching in the Baltimore City Public Schools Career and Technical Education program, I took annual, supplemental coursework in pedagogy, instructional design, classroom management, and special education. 

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